- Windows XP users will now be able to see the custom chat, although it’ll use an installed typeface rather than the featured one. This bug is caused by Windows XP itself and there isn’t a suitable workaround (apart from getting a newer OS), although you’ll be able to select your own typeface at some point in the future.
- Some maps could cause the game to crash after downloading. This was a regression (plain English: it worked, then I broke it) introduced in the January update.
- Forgetting to use an option (0/1/true/false) with custom_chat will no longer cause a crash.
This update introduces a Lua scriptable medal system. To get the ball rolling, I’ve provided three example medal packs (click to download); Halo 3, Halo Reach and Halo 4. To install a medal pack, simply download it to your HAC folder under the ‘packs’ directory (create it if it doesn’t exist) but do not extract it. For example:
Halo PC: C:\Users\Your_Username\Documents\My Games\Halo\hac\packs
Halo CE: C:\Users\Your_Username\Documents\My Games\Halo CE\hac\packs
If we installed the Halo Reach pack to our CE HAC folder, it’d look like this:
C:\Users\Your_Username\Documents\My Games\Halo CE\hac\packs\haloreach.zip
You can then use the following commands:
- optic – display all available medal packs.
- optic load <pack name> – load a medal pack. For example, optic load halo4.
- optic unload - stop the medal system. You do not need to use unload to simply load another pack.
The optic load command only needs to be used once. HAC will remember your preference for the next time you start the game.
Creating your own medal packs:
Although you’re welcome to open the provided medal packs to see how I’ve done things, documentation will be forthcoming (next week, ideally).
If you encounter any problems with using Optic, please see the troubleshooting page.