05.16
Note: If you’re having problems since updating to 1.10, please remove all other mods to ensure that the problem is actually related to HAC 2.
Note #2: If you’re experiencing an ‘error 126‘, attempt installing the latest Direct3D9 from: http://www.microsoft.com/en-gb/download/details.aspx?id=35
Aside from 1.10 compatibility, here’s the list of changes:
Bug fixes:
- The sightjacker will no longer advance by two players at a time when using the keyboard controls.
- HUD colour resets now save correctly.
- Field of view preferences had a small chance to reset if the game didn’t exit correctly.
Changes:
- The sightjacker will now automatically continue to track your target after respawning.
- The BSP upgrade is now available for all game versions rather than just CE 1.09.
- The HUD colour shortcut key has been moved from F9 to F8.
New features overview:
- The particle limit has been increased by 50%.
- Active camouflage now renders correctly on Nvidia cards (not tied to 1.10).
- Scope blur can be disabled via a console command without requiring the disablealpharendertargets config.txt mod.
- Resolution selection is no longer limited to a maximum of 1600×1200 (not tied to 1.10).
- Your resolution in windowed mode can now match your desktop resolution.
- The game now has a windowed-fullscreen mode.
Active Camouflage:
The full active camouflage effect will now display correctly on Nvidia cards by default. If you wish to revert to the old effect, you can use the console command camo_fix 0.
Scope Blur:
Scope blur can now be toggled with the command scope_blur 0/1. This removes the need to add the potential undesirable disablealpharendertargets option to your config.txt.
Resolutions & Windowed-Fullscreen mode:
The requirement to specify the -vidmode argument has been removed with a fix to Halo’s video options to allow for the selection of all supported resolutions.
Additionally, when running the game in windowed mode (-window), users can toggle between windowed and the new windowed-fullscreen mode by pressing alt + enter. As with other games that offer a windowed-fullscreen option, your game resolution must match your desktop resolution to be able to enter windowed-fullscreen. The reason for this limitation is simply that the window scaling used by Windows 7 and up makes the game look awful if it has to be stretched.
DIS IS SO GUD I LUV U
The update broke the graphics and the menu. menu exit and some textures are non existent in game portal an alot of textures are in the wrong place wen i remove the loader.dll everything fixes it self but video settings reset ,not using other plugins computer specs amd a10-6600k radeon 7750 halo ce
Halo with OS gets error 998.
OS isn’t compatible with 1.10, yet.
error code 126 when i start up halo right after the update
Have you tried the solutions on the troubleshooting page? Let me know if you still have no luck.
New update: Check “note #2″ at the top of the post. Should solve it, hopefully.
Hi Btcc22,
Thanks a lot for the work you put into the new patch and into HAC2! Is Sehe’s anticheat compatible with HAC2 yet?
Cheers,
Afraid not.
I just noticed that map downloading doesn’t work for me. It downloads the map and gives error “An error has occurred loading a map file” and map is not in the maps folder. Map downloading always worked fine before. Also, I’m using 1.10 version of Halo CE.
Yep, seems to be a slight problem there. Will be fixed in an update tomorrow.
I’m getting error code 317 and HAC won’t load. Any idea what that means/how to fix it?
Any other messages? Could you post a screenshot of the error?
Thanks!
http://i.imgur.com/KOFDyH9.png
That’s pretty much it. I use Linux btw, but HAC has always been compatible with the earlier versions of Halo.
Thanks. I’ll take a look into it.
Thank you very much!
Good work! Wasn’t this supposed to have the Optic Mod? </3
Keep your eyes peeled.
What do you mean? D:
Not perfect but pretty goddamn good. Makes the game actually playable, keep up the good work dude!
looking very forward to future updates