- Fixed a custom chat issue that could cause the game to crash when using alt + tab.
Halo Anticheat 2 Development Updates
Just a minor update to redirect all 1.09 clients (update to 1.10 already) to the new master server now that Gamespy has pulled the plug.
For those using WINE, if you could post your distro and whether you’re using HPC or HCE in the comments, that’d be helpful.
This update introduces a Lua scriptable medal system. To get the ball rolling, I’ve provided three example medal packs (click to download); Halo 3, Halo Reach and Halo 4. To install a medal pack, simply download it to your HAC folder under the ‘packs’ directory (create it if it doesn’t exist) but do not extract it. For example:
Halo PC: C:\Users\Your_Username\Documents\My Games\Halo\hac\packs
Halo CE: C:\Users\Your_Username\Documents\My Games\Halo CE\hac\packs
If we installed the Halo Reach pack to our CE HAC folder, it’d look like this:
C:\Users\Your_Username\Documents\My Games\Halo CE\hac\packs\haloreach.zip
You can then use the following commands:
The optic load command only needs to be used once. HAC will remember your preference for the next time you start the game.
Creating your own medal packs:
Although you’re welcome to open the provided medal packs to see how I’ve done things, documentation will be forthcoming (next week, ideally).
If you encounter any problems with using Optic, please see the troubleshooting page.
Just a minor update to fix a few issues introduced by the rushed 2.1.2 that was primarily intended as a 1.10 compatibility patch.
As a peace offering, a console command that can be used to enable a test version of the new chat system has been added. If you’d like to give it a try, use ‘custom_chat 1‘. An example of what to expect below.
Note: If you’re having problems since updating to 1.10, please remove all other mods to ensure that the problem is actually related to HAC 2.
Note #2: If you’re experiencing an ‘error 126‘, attempt installing the latest Direct3D9 from: http://www.microsoft.com/en-gb/download/details.aspx?id=35
Aside from 1.10 compatibility, here’s the list of changes:
New features overview:
The full active camouflage effect will now display correctly on Nvidia cards by default. If you wish to revert to the old effect, you can use the console command camo_fix 0.
Scope blur can now be toggled with the command scope_blur 0/1. This removes the need to add the potential undesirable disablealpharendertargets option to your config.txt.
Resolutions & Windowed-Fullscreen mode:
The requirement to specify the -vidmode argument has been removed with a fix to Halo’s video options to allow for the selection of all supported resolutions.
Additionally, when running the game in windowed mode (-window), users can toggle between windowed and the new windowed-fullscreen mode by pressing alt + enter. As with other games that offer a windowed-fullscreen option, your game resolution must match your desktop resolution to be able to enter windowed-fullscreen. The reason for this limitation is simply that the window scaling used by Windows 7 and up makes the game look awful if it has to be stretched.
Just a short post to confirm that HAC 2 will be updated to support 1.10 once it’s officially released as a finalised auto-update.
The update will be rolled out automatically hopefully just prior to the switch.